![]() To use this new feature, wait for Steam to update your game installation to v1.7.0. With cross-platform save support you can take your save file to wherever you want to play, regardless of which platform (PC, mobile, Switch etc.) you play on. ![]() This time, to celebrate yet another platform release (hint: something something Ninvento Swap), we are bringing a brand new feature to Steam: cross-platform save support. Two years ago we released the game on mobile and brought a big update to Steam including lots of UI improvements, as well as the ultra-difficult "pirate mode". With this update, we are making it something of a tradition that every time we release Game Dev Tycoon on a new platform, we update all existing platforms with some new features. V1.7.0 is live with new cross-platform save support This is a drastic change for the project hence the bump to version 1.8.0 - You'll notice that the game is now larger in size but the improved performance, Mac support and the vastly improved text-rendering on Windows should make up for it. Our only choice is to upgrade to a newer version of nw.js and hope that Mac OS supports this better. Unfortunately, once Apple release Mac OS Catalina, it seemed that, while after a lot of work, we managed to get our version of node-webkit to work, the performance significantly degraded (for all versions of Mac OS) and when we released v1.7.0 we suddenly got all sorts of odd bug reports on Mac, none of which can be attributed to our own game code. Newer versions of node-webkit (now known as nw.js) are also significantly larger in size and we didn't want to inflate download and install sizes for little gain. We often considered upgrading but every time we did, we experienced numerous new issues and had very little confidence that the overall player experience would be better than before. ![]() Game Dev Tycoon was one of the first games on Steam to use node-webkit to run a HTML5 game on Desktops and because of that, we were using an ancient version of node-webkit by today's standards. Technical details and background information If there are any issues, please get in touch with us at by responding to this announcement, or by posting on the Steam forums. We haven't updated Linux in this release, as it would not have made any significant changes. This release should hopefully fix a bunch of odd issues we've recently seen Mac users report and should also have much better performance on Mac.įor Windows users the main change is that text-rendering is vastly improved and performance overall should be a bit better too. We've just released v1.8.0 to Windows and Mac users. V1.8.0 is live - Improved text quality, better performance, better Mac support. Hopefully we'll have another update to address this soon.īugfix: Migrating save files with custom consoles from mobile version did throw the error "InvalidStateError: Failed to execute 'drawImage'".īugfix: Deleting a savegame threw a "TypeError: Bad arguments". We have left the Mac version on the newer version as the old version has significant performance and display-compatibility issues. It still comes with all the new features like save-sharing. Other than the fact that we are now again running on an older version and thus miss out on the nicer text rendering, there is no loss of features in this version on Windows. Unfortunately a proper fix is anything but simple as the issue seems outside our control for now but we will investigate any possible fixes. ![]() The good news is that hints and achievements previously gained should now load again so there should not be any data loss. Sadly our latest upgrade to a newer version caused game hints and achievements to not load (nor save correctly). We have just reverted all Windows users to the old version of node-webkit (the underlying tech making the game run on PC). PS: Consider following our developer page.įixing disappearing achievements and game hints ![]() We expect this will be the last update for a while. We've described the issue and a new workaround for it here. This update also introduces a workaround for a known issue where modders on Windows are unable to update their workshop mods. We've released a small update fixing a few minor cross-platform bugs, as well as aiming to restore game knowledge (and some save slots) that were sometimes lost for some players when upgrading to 1.8.x We've released a small update which fixes subscribing to our newsletter from within the game.ġ.7.4/1.8.4 Small bug fix update and workshop issue workaround We've released a small bug fix where the staff welcome training was not available after importing from a mobile save game. Instead of setting the LD_LIBRARY_PATH variable it gets appended. ![]()
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